Rotate (keyframable)¶
Description
This effect/filter rotates the clip in any of the three directions: X, Y, and Z.
Parameters
Parameter |
Value |
Description |
---|---|---|
Disable repeat |
Switch |
When animating properties with keyframes, whether to repeat the animation after it reaches the last key frame. Default is on. |
Disable mirror |
Switch |
When animating properties with keyframes and Disable repeat is off, whether the animation alternates between reverses and forwards for each repetition. Default is on. |
Rotate X / Y / Z |
Integer |
Set the amount of rotation in |
Offset X / Y |
Integer |
Horizontal (X) and vertical (Y) offset |
Background Color |
Picker |
Define the background color to be used when rotating reveals the background. Default is Alpha. |
Attention
The axes for rotation are different than for moving a clip. The latter uses the monitor plane: X = width or horizontal axis, Y = height or vertical axis. For rotation the plane is tilted by 90 degrees “into the monitor” and rotated 90 degrees clockwise around the vertical axis. This results in the X axis coming out of/going into the monitor, the Y axis being along the width of the monitor and the Z axis being along the height of the monitor. See image below.